Weapon attachments are parts of weapons in Apex Legends that can be attachable and detachable. These serve the purpose of making the weapon better for use. The seven types of weapon attachments are bolts, barrel mods, laser sights, optics, stocks, magazines, and hop-ups. The only types of weapons in the game that cannot equip these attachments are fully-kitted weapons or Supply Drop weapons, which come with set attachments, usually of the highest quality and cannot be changed or removed (barring Optics). Each attachment serves a different purpose that boosts a weapon's performance.
Barrel Stabilizers[]
Barrel Stabilizers decrease muzzle drift. Level 4 barrel stabilizers also hid muzzle flash until they were removed in season 8 with the introduction of the Level 4 Extended Magazine. Fully-kitted and Care-package weapons for a while still had flash hiders if they could equip a barrel mod, but this was removed as well as of Escape. Aesthetically, they resembled various models of Suppressors, though they didn't actually make the firing sounds quieter nor did they decrease damage/bullet velocity in any way. These are equipable on LMGs, R-301, Hemlok, Longbow, and G7 Scout.
Laser Sights[]
Laser sights allow for better hipfire accuracy. This attachment can be found on any SMG or pistol (barring the mozambique). The laser is not visible to enemies, and can be customized in settings to be a color suitable to the player.
Extended Magazines[]
Like in the Titanfall games, Apex Legends allows you to equip extended magazines on most weapons. Uniquely to Apex Legends, weapons start out with unusually small magazines compared to other Battle Royale games at the time of release, and especially compared to Titanfall; an example would be the stock R-99 with 20 rounds compared to 40, increasing to a mere 27 with the highest level Extended Magazine (vs 48 in the Titanfall games). Besides balancing reasons, this is to encourage the use of Extended Magazines and make them more of a necessity than an optional attachment. Because Extended Magazines are now their own category in Apex Legends, they are considered to be straight upgrades, forgoing the need to choose between them and other attachments as one would in Titanfall.
There are 4 magazine types: Heavy, Light, Energy, and Sniper, each corresponding to their respective weapon ammo types - the Volt, an Energy weapon, would take Extended Energy Mags, just as the R-301 (a Light Ammo weapon) takes in Extended Light Mags. All mag types have 4 tiers (referred to by the Legends as "Levels") - Common, Rare, Epic and Legendary. They are also often referred to by players as their respective glowing colors - White, Blue, Purple, and Gold. The first three tiers (Common, Rare, and Epic) increase the magazine size, with Common offering the lowest magazine increase and Epic offering the highest. Legendary tier, which does not offer a greater mag size than epic, adds the ability to auto-reload the weapon when holstered after a few seconds. Shotguns cannot equip magazines along with the Bow.
Shotgun Bolts[]
In Apex Legends, Shotgun Bolts increase rate of fire for all shotguns in game. Level 4 Bolts do not increase firerate, but allow players to continuously single reload while they are sliding.
Weapon | Firerate increase (per Bolt Level) | |||
---|---|---|---|---|
Common | Rare | Epic | Legendary | |
SA-3 Mozambique | 15% | 20% | 25% | |
EVA-8 Shotgun | 10% | 20% | 30% | |
Mastiff | 10% | 15% | 20% | |
Peacekeeper | 7.5% | 13% | 15% |
Optics[]
Optics are weapon attachments that can be installed or uninstalled on top of your weapon. These attachments usually give a better sight of the enemy. However, certain weapons benefit from their stock sights (the Mastiff being one for newer players, as its stock sights aid in compensating for the horizontal spread). All Mythic Weapons (except for the Kraber which uses a unique 6x-10x scope that can neither be found on the ground nor taken off), Fully Kitted Weapons and Common weapons can use a variety of scopes depending on what weapon class they're in. If a weapon is a Handgun or Shotgun, the fully kitted version of that weapon will come with a 1x Digital Threat Scope. If a weapon is a Sniper Rifle, the fully kitted version of that weapon will come with a 10x Digital Sniper Threat Scope. If a weapon is a Marksman Weapon, it will come with a 2x-4x Variable AOG (other than the Bocek that uses a 3x HCOG 'Ranger'). If a weapon is an AR or LMG, it will come with a 2x HCOG 'Bruiser'.
Stocks[]
Stocks are attachments available to all weapons apart from the bow, shotguns, and pistols in Apex Legends. These attachments reduce the time it takes to switch between 2 weapons. This is especially helpful when you're in a fight and you run out of ammunition on one weapon, you can immediately switch to the other in less time. These also help in reducing aim drift, meaning that (especially longer range) fights can be easier to win. They also increase the reload speed.
Stock Type | Weapons | Weapon changes (per rarity tier) | ||
---|---|---|---|---|
Common | Rare | Epic | ||
Standard Stock |
Shotguns, LMGs, SMGs, and ARs | 15% faster draw/holster speed
3% faster reload
|
20% faster draw/holster speed
7% faster reload
|
25% faster draw/holster speed
10% faster reload
|
Sniper Stock | Sniper Rifles and Marksman Rifles (excluding the Bocek Compound Bow) | |||
10% faster draw/holster speed
3% faster reload
|
15% faster draw/holster speed
7% faster reload
|
20% faster draw/holster speed
|
Hop-Up Attachments [W.I.P][]
Hop-Up Attachments (shorthand: hop-ups) are specialized attachments available to certain weapons in Apex Legends. These provide some kind of major change to how a weapon operates, depending on the weapons and type of Hop-Up used. The Hop-Ups players can find in-game can vary depending on the season; some may return in a season at the same time that others are vaulted.
Current Hop-Up Rotation[]
Season | Hop-Ups |
---|---|
Breakout |
List of Hop-Ups[]
Precision Choke[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Select-fire Receiver[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Skullpiercer Rifling[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Turbocharger[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Hammerpoint Rounds[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Disruptor Rounds[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Formerly: RE-45, L-STAR | |
Statistics | |
|
Double Tap Trigger[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Anvil Receiver[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Quickdraw Holster[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Shatter Caps[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Deadeye's Tempo[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Boosted Loader[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Dual Shell[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
Kinetic Feeder[]
Icon | Name |
---|---|
Effect | |
Weapons | |
Statistics | |
|
Trivia[]
- The Turbocharger has been the Hop-Up with the longest presence in the ground loot pool, having only been removed for Assimilation and Fortune's Favor.
- The Extended Energy Magazine is modeled after the L-STAR's magazine, which had a reloading animation in Seasons 2 and 3.
- The Extended Heavy Magazine is modeled after the Flatline's magazine.
- The Extended Light Magazine is modeled after the R-301's magazine.
- Revelry is the first season featuring a purely Legendary Hop-Up rotation.