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The subject of this article appears in Apex Legends.

The Triple Take is an anti-personnel semi-automatic triple-barreled bull-pup designated marksman rifle employed in the Apex Games, introduced in Apex Legends. Superficially similar to the D-2 Double Take utilized in the Frontier War, the Triple Take features three barrels arrayed laterally as opposed to the Double Take's two.

History[]

Design and performance[]

Field notes[]

Strengths[]

Weaknesses[]

Apex Legends[]


The Triple Take came close to dying at the blueprint stage. A successor to the Double Take that fires from three separate barrels with each shot, the base model’s spread makes it less effective at long - range. The original Triple Take project was shelved, but a new version emerged in the Outlands after the Blackout. While many sniper rifles demand a high degree of precision from their operators, the Triple Take’s spread proved more forgiving and effective for operators at all skill levels.
— In-game description.

Weapon attachments[]

Image Name Description
AL Extended Energy Mag HUD
Extended Energy Mag
increases the amount of energy rounds that can be held per mag
AL 1x Holo
AL 1x HCOG Classic
AL 1x-2x Variable Holo
AL 2x HCOG Bruiser
AL 3x HCOG Ranger
AL 2x-4x Variable AOG
Close-Mid range optics
Allows for further magnification when ADS
AL Sniper Stock HUD
Sniper Stock
Reduces aim sway and decreases time between swapping weapons.
AL Kinetic Feeder
Kinetic Feeder
Hop-Up that automatically single reloads bullets and removes choke time when a player slides

Formerly[]

Image Name Description
AL Extended Sniper Mag HUD
Extended Sniper Mag
increases amount of sniper rounds that can be held per mag
AL Precision Choke
Precision Choke
reduces the the projectile spread at range, this now comes built into the weapon

Arenas[]

Purchasing Base Level 1 Level 2 Level 3
Upgrade
Total
Attachments Base Level 1 Level 2 Level 3 Level 4

Weapon skins[]

Main article: Triple Take/Customization

Apex Legends Mobile[]

Weapon attachments[]

Image Name Description
AL Extended Energy Mag HUD
Extended Energy Mag
increases the amount of energy rounds that can be held per mag
AL 1x Holo
AL 1x HCOG Classic
AL 1x-2x Variable Holo
AL 2x HCOG Bruiser
AL 3x HCOG Ranger
AL 2x-4x Variable AOG
Close-Mid range optics
Allows for further magnification when ADS
AL Sniper Stock HUD
Sniper Stock
Reduces aim sway and decreases time between swapping weapons.
AL Kinetic Feeder
Kinetic Feeder
Hop-Up that automatically single reloads bullets and removes choke time when a player slides

Formerly[]

Image Name Description
AL Extended Sniper Mag HUD
Extended Sniper Mag
increases amount of sniper rounds that can be held per mag
AL Precision Choke
Precision Choke
reduces the the projectile spread at range, this now comes built into the weapon

Arenas[]

Purchasing Base Level 1 Level 2 Level 3
Upgrade
Total
Attachments Base Level 1 Level 2 Level 3 Level 4

Weapon skins[]

Main article: Triple Take/Customization

Update history[]

Behind the scenes[]

Appearances[]

Gallery[]

Videos[]

Images[]

Trivia[]

References[]

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