Given the opportunity, the Spectre Captain should be the first Pilot deployed to capture Hardpoints, as the Spectres he calls in follow behind him as an escort and can quickly become a force multiplier and help protect his own advance (though not by too much). His damage is respectable, and combined with other Pilots and Burn Cards, he can lead the charge of a potentially massive squad of infantry.
The Spectre Captain, apparently a simulacrum himself, is one of the few Pilots who are robots. This, combined with his high anti-human damage (and particularly if aided by his Spectres) makes him an excellent counter to most infantry and pilots, including the otherwise dangerous Striker. However, beware Arc Boomers, Grunt Captains and similar.
Titanfall: Assault Burn Cards
|Pilots||Arc Bruiser • Ash • Boomer (Arc Boomer) • Ghost • Grenadier (Holo Grenadier) • Grunt Capt. • Gunner • Jack Cooper • Pyro Bruiser • Sentry Tech • Sim Ninja • Sniper (Charge Sniper) • Stim Bruiser • Spectre Capt. • Striker|
|Titans||Atlas (Nuke Atlas • Reserve Atlas) • BT-7274 • Ogre (Core Ogre • Mortar Ogre • Reserve Ogre) • Stryder (Reserve Stryder • Smoke Stryder) • Ion (Core Ion • Sniper Ion) • Ronin (Arc Ronin • Core Ronin) • Scorch (Core Scorch • Thermal Scorch )• BT-7274)|
|Burn Cards||Amp Field • Arcfall • Barrage • Drones (Arc Drones • Cloak Drone) • EMP • Grunts (Grunt Blitz • Rocket Grunts • Shield Grunts) • Mine (Arc Mine) • Missile • Nuke • Personal Shields • Reaper Bruiser • Sentry (Arc Sentry • Rocket Sentry) • Spectres (Spectre Depot • Blast Depot • Blast Spectres • Sniper Spectres) • Stalkers • Supply Depot • Time Field|