Shield Grunts are variants of Grunts present in Titanfall: Assault. They are armed with L-STARs and deploy Hard Cover to protect themselves.. They can be played as a Burn Card(as a group of 3) or deployed (in pairs) by a Grunt Capt. after he successfully captures a hardpoint.
While their shield is up, Shield Grunts take damage as if they were robotic targets; after it is depleted, they are human. This mixed nature, coupled with their low cost makes it difficult to effectively and cheaply remove them. Weapons that deal the same damage to human and robotic targets (for example, the rockets used by the Rocket Grunts and the Ogre) are recommended.
The anti-human damage of the Shield Grunts is comparable to their normal counterparts, but some 60% worse for the cost. Their anti-robotic damage, though, is significantly better. Combined with their shields, this makes them excellent against Spectres.
Titanfall: Assault Burn Cards | |
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Pilots | Arc Bruiser • Ash • Boomer (Arc Boomer) • Ghost • Grenadier (Holo Grenadier) • Grunt Capt. • Gunner • Jack Cooper • Pyro Bruiser • Sentry Tech • Sim Ninja • Sniper (Charge Sniper) • Stim Bruiser • Spectre Capt. • Striker |
Titans | Atlas (Nuke Atlas • Reserve Atlas) • BT-7274 • Ogre (Core Ogre • Mortar Ogre • Reserve Ogre) • Stryder (Reserve Stryder • Smoke Stryder) • Ion (Core Ion • Sniper Ion) • Ronin (Arc Ronin • Core Ronin) • Scorch (Core Scorch • Thermal Scorch )• BT-7274) |
Burn Cards | Amp Field • Arcfall • Barrage • Drones (Arc Drones • Cloak Drone) • EMP • Grunts (Grunt Blitz • Rocket Grunts • Shield Grunts) • Mine (Arc Mine) • Missile • Nuke • Personal Shields • Reaper Bruiser • Sentry (Arc Sentry • Rocket Sentry) • Spectres (Spectre Depot • Blast Depot • Blast Spectres • Sniper Spectres) • Stalkers • Supply Depot • Time Field |