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The subject of this article appears in Titanfall 2. The subject of this article appears in Titanfall: Assault.

Ronin is a hit and run specialist. He can do a lot of damage in short bursts, but his fragility makes it suboptimal to stay in range for long. His speed, combined with Arc Wave's ability to slow, gives him the tools to get into and out of any fight.
— Description

Ronin is a Stryder-based Titan class in Titanfall 2.[1][2]

Overview[]

Ronin is a Titan class that is based on the Stryder chassis design. Ronin is a versatile Titan that can act as a scout, damage/offensive, or a tank/defender. He can do a lot of damage in short bursts, but his fragility makes it unwise to take sustained fights without cover. His speed, combined with Arc Wave's ability to slow, gives him the tools to keep enemies in his shotgun range or deter an enemy push. Ronin's primary weapon is the Leadwall. Ronin's melee attack is his massive Broadsword, which deals 800 damage (which is more than every other titan, who all do 500 damage), and has both a longer range and a larger hitbox. However, it has a slightly longer wind-up animation and cooldown compared to other titans.

Field Notes[]

Ronin is one of the more slender and nimble Titans, and he is able to move around the map swiftly. His sprinting speed is faster than all other Titans aside from Northstar, thanks to his lightweight chassis. This can be advantageous when traveling to an objective, or when chasing a fleeing target. Ronin also comes equipped with two dashes when it spawns in, giving him added mobility and dodging opportunities.

Swordblock

An example of Ronin's Swordblock ability.


Ronin's Leadwall Shotgun is deadly up close; to Pilots, Minions and Titans alike. It deals 60 damage times 8 individual pellets, dealing a max damage of 480, 720 with a critical hit. His Arc Wave can make attacking larger Titans such as Scorch or Legion safer since Ronin doesn't have to expose himself as much and it bypasses both of their defensive abilities consistently. However the low ammo capacity and range limit of the Leadwall requires timing, and judgment to get the most use out of it, Ronin's multiple dashes and phase dash allows him to get into range. Leadwall's range is somewhat limited as the projectiles disintegrate after 15,33m, requiring Ronin to enter a certain range before he can deal damage. ADS with the Leadwall will tighten the spread of the pellets allowing for longer range kills on pilots and will compact more pellets on a titan critical hit zone. The most important thing to learn about the Leadwall is that, while reloading, activating Sword Block, Arc Wave, or using your melee weapon will interrupt the reload. However, after finishing the ability/melee attack, the weapon will finish the last portion of the animation. This only works after the part of the animation where the new magazine is inserted into the Leadwall. This can be very useful to get in reloads in the middle of fights, mitigating the Leadwall's long reload time.

It's best to to either position around teammates and punish an enemy attempt at aggressive action or leading the push as a scout/tank to split the enemy's focus, allowing your team to move up more safely and deal damage, if they decide to focus your teammates, Ronin can attack for free. When engaging one or multiple enemies, managing health and abilities by using cover and guerrilla warfare tactics such as popping out from cover, dealing damage and disappearing right behind cover to reload. If you're in a two versus one scenario, cover and poking unpredictably out from said cover is much more important, if the option is available, you want to use your superior mobility and the architecture of the map to split them up by pushing/stringing along whichever enemy titan is faster to avoid both having a line of sight on you at once, arc wave the other one to prevent them from keeping up. If no cover is available and you need to reload, a risky but often beneficial strategy is to arc wave whichever titan can punish you the least when not blocking, and use them as a body shield while you reload.

The Arc Wave is a great move to use briefly stuns any Titan struck, while also dealing some extra damage. A direct hit with the Arc Wave to a lone Pilot will stun them in the same manner as the Arc Grenade, though this won't kill them unless Sword Core is active. It should be noted that the Arc Wave travels in a linear fashion in front of Ronin and does not go vertically upwards on surfaces or across air, so caution is advised when using this ability against airborne or moving targets. However, it can hit targets at a lower elevation than Ronin. Arc Wave has two main uses: Engaging, and Disengaging. The Arc Wave's most useful aspect is it's slowing effect, making it very difficult for enemy titans to move. This makes it useful to begin an engagement (as the opposing titan will be unable to flee, and will make it harder for them to aim), and disengaging (as the enemy titan will be too slow to chase the escaping Ronin. It can also be used in order to stun a titan while one uses a nuclear ejection next to them, effectively preventing escape.

Since Ronin has such the fragile build of a Stryder, Titans with high sustained DPS and burst damage such as Legions can quickly kill Ronin. Ronin should be keeping his block up time high, attempting to bait out the high damage burst abilities, poking when safe to do so and punishing when they have to reload and they should only be taken on in areas where cover is abundant. If cover is not a viable option and an open-area fight is inevitable, then Ronin can also use its Sword Block to mitigate a majority of the damage dealt, enabling him to tank an entire Flight Core from Northstar without being reduced to a Doomed State provided Ronin has the health to do so.

Of all the abilities in Ronin's arsenal, the most versatile of all may be the Phase Dash. Phase Dash transports Ronin into another dimension where he cannot be seen or damaged and with movement input, transports him from one point to another. Phase Dash can close the distance in a instant for a quick execution, escaping a Nuclear Ejection, reloading Leadwall safely, and mitigating/fully avoiding a Core Ability. Phase Dash can also be used avoid be cornered or to escape a losing battle. One can also use a standard dash simultaneously as Phase dash/shortly after activating it increase distance or dash mid-Phase to alter one's course.

Finally, Sword Block is arguably Ronin's most powerful ability, reducing all incoming damage by 70% from all directions. The damage reduction doesn't sound that impressive, but reducing damage by 70% almost quadruples Ronin's effective health. Because it has no cooldown and infinite duration, it is often a good idea to to hold up Sword Block at all times that Ronin isn't attacking, as doing so will massively increase the Ronin's survivability.


Loadout[]

Primary Weapon
Leadwall
Leadwall Shotgun
"Moderate damage, short-range, and low capacity shotgun that deals 800 damage.
Abilities
ArcWave
Ordnance:
Arc Wave
"Swiping his sword across the ground, Ronin creates an electric wave that damages and slows enemies hit by it."
PhaseDash
Tactical:
Phase Dash
"Ronin dashes in a given direction, temporarily phasing out of the world; avoiding incoming fire and creating the element of surprise."
SwordBlock
Defensive:
Sword Block
"Reduces damage taken by 70%, 85% during sword core. Can be held indefinitely, will not reduce melee damage.
SwordCore
Core:
Sword Core
Reduces Ronin's dash recharge time, increases melee damage by 75%, block damage reduction by 15%, and arc wave damage by 50%."
Ronin Kits
Ricochetrounds

Ricochet Rounds
"The Leadwall's rounds bounce off surfaces."
Thunderstorm

Thunderstorm
"Arc Wave has two charges."
Tempanomaly

Temporal Anomaly
"Phase dash is available 33% faster."
Highlander

Highlander
"Titan kills extend the duration of Sword Core."
Phasereflex

Phase Reflex
"When doomed, Ronin phases out of danger."

Frontier Defense[]

Arc Titan Ronin

A Ronin-based Arc Titan

In Frontier Defense, Ronin is a valuable tool for any team's Titan roster; the speed of a Ronin allows it to quickly navigate the map and take out enemies such as Mortar Titans and Sniper Titans with ease. Equipping Highlander as a kit will allow Ronin to almost permanently stay in Sword Core for the duration of the round, if played well. In Frontier Defense, a skilled Ronin that uses the Highlander kit can prove to be a menace on lower difficulties but a more team oriented skill on higher difficulties.

Ronins also appear as enemies. While regular Ronins are not a primary threat, they can also spawn as Arc Titans, and will attempt to rush the Harvester directly.

For Ronin's Aegis Rank upgrades, see here.

Titanfall: Assault[]

Ronin returns as a deployable Titan in Titanfall: Assault.

Strategy / Gameplay[]

Ronin in Titanfall: Assault only has a Broadsword in use. Ronin is a very fast Titan and can traverse the battlefield easily. Ronin has a high attack rate and can quickly overwhelm slow attackers and unlucky Pilots that cross its path.

Ronin is good for engaging Titans as Ronin, with its high attack rate, can deal a lot of damage very quickly. Ronin can also act as a Stryder to clear out Pilots and hardpoints.

Ronin Variants[]

Trivia[]

  • Ronin's name is derived from "rōnin", a samurai with no lord or master during the feudal period (1185-1868) of Japan, (Ironic) which refers to Ronin's usage of a sword.
  • Ronin is one of the most popular Titans in Titanfall 2 as of 2021.
  • Ronin has 7,500 health, just like Northstar.
  • Unlike the Phase Shift Pilot, if Ronin's Phase Dash ends with it reappearing inside an enemy Titan, Ronin will be destroyed. One can counteract the destruction by Sword Blocking.
  • On some variations of Ronin (particularly Ash's customized Ronin), you can see the battery in the cockpit without any shielding.
  • It appears Viper either used a Ronin titan or had one backing him up in an early build of the game, as witnessed briefly in the E3 2016 trailer.
  • Ronin's default Termination, Called "Cutting Steel", is to slash an enemy Titan from the right, then from the left, causing the enemy Titan to fall over. The enemy Titan will attempt to crawl away, only for Ronin walk up and plunge their blade straight through the cockpit.
  • Ronin Prime's Termination, called "Thunder and Lightning", is to kick at the Titan, leaving it stumbling, then to repeatedly slash 6 times at the Titan (with what appears to be Sword Core), and then to finish it with an Arc Wave.
  • Ronin's OS is voiced by Keith Ferguson.

Gallery[]

Images[]

Titanfall:Assault[]

Videos[]

References[]

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