Rocket Grunts are a variant of Grunts, equipped with Archer Heavy Rocket launchers. They are a Burn Card that can be played in Titanfall: Assault and are equipped in a defensive role.
The Rocket Grunts' rocket launchers are equally effective against all targets. They deal a large amount of damage, but are very slow to reload - it's very common to see a squad of Rocket Grunts to take off half or more of a pilot's health in one salvo, but be almost or completely wiped out by the time they reload.
Rocket Grunts can be deployed anywhere on the battlefield and open fire shortly after landing, with their initial salvo dealing a large amount of damage. This makes them perfect for suddenly turning the tide of critical battles.
Titanfall: Assault Burn Cards | |
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Pilots | Arc Bruiser • Ash • Boomer (Arc Boomer) • Ghost • Grenadier (Holo Grenadier) • Grunt Capt. • Gunner • Jack Cooper • Pyro Bruiser • Sentry Tech • Sim Ninja • Sniper (Charge Sniper) • Stim Bruiser • Spectre Capt. • Striker |
Titans | Atlas (Nuke Atlas • Reserve Atlas) • BT-7274 • Ogre (Core Ogre • Mortar Ogre • Reserve Ogre) • Stryder (Reserve Stryder • Smoke Stryder) • Ion (Core Ion • Sniper Ion) • Ronin (Arc Ronin • Core Ronin) • Scorch (Core Scorch • Thermal Scorch )• BT-7274) |
Burn Cards | Amp Field • Arcfall • Barrage • Drones (Arc Drones • Cloak Drone) • EMP • Grunts (Grunt Blitz • Rocket Grunts • Shield Grunts) • Mine (Arc Mine) • Missile • Nuke • Personal Shields • Reaper Bruiser • Sentry (Arc Sentry • Rocket Sentry) • Spectres (Spectre Depot • Blast Depot • Blast Spectres • Sniper Spectres) • Stalkers • Supply Depot • Time Field |