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Respawn

Respawn Entertainment is an American video game development studio founded by Vince Zampella and Jason West in 2010.  Following the release of Call of Duty: Modern Warfare 2, behind-the-scenes actions took place at Activision, and after several lawsuits, Vince Zampella and Jason West were fired for reasons listed as "breach of contract", etc. Not willing to give up, they created a splinter group with many other former Activision employees, and named it Respawn Entertainment. Titanfall was the first game developed by Respawn, and was followed up in 2016 by its sequel, Titanfall 2.

Respawn Entertainment employs three current development teams, each responsible for development on a different project. These include the development of future Titanfall games, the Star Wars game Jedi: Fallen Order[1][2] and a VR project for the Oculus Rift.

In November of 2017, the studio announced that it was acquired by Electronic Arts[3], though this would not affect the games currently in development. In November 2018, Electronic Announced that Respawn has multiple games slated for release in late 2019.[4] In February 2019, Respawn announced the battle royale game Apex Legends.

Games produced Edit

EmployeesEdit

  • Vince Zampella - CEO
  • Jason West - CTO
  • Roger Abrahamsson - Level Designer
  • Sungjin Ahn Animator
  • Yash Ahuja Software Engineer
  • Zenta Aki UI Artist
  • Mohammad Alavi - Game Designer
  • Todd Alderman - Multiplayer Design Director
  • Brad Allen - Senior Artist, Concept Artist
  • Kristen Altamirano Artist
  • Mike Altamirano Artist
  • Alicia Alunni HR Generalist
  • Kevin Anderson 3D Artist
  • Mike Anderson Designer
  • Miriam Anderson Recruiter
  • Shiyang Ao Software Engineer
  • Chad Armstrong Game Designer
  • Austin Arnett Artist
  • Stig Assmussen Game Designer
  • Ethan Ayer Artist
  • Daniel Bach - QA
  • Martin Badowsky Design
  • Sungwoo Bae - Technical Animator
  • Andi Baker Associate Producer
  • Richard Baker - Lead Software Engineer
  • Chad Barb - Software Engineer
  • Paul Barfield QA
  • Dylan Barrie CODE
  • Eric Baskin - QA
  • Christopher Berry Technical Artist
  • Divyanshu Bhardwaj Software Engineer
  • Michael Biancalana - Contract Administrator
  • Dustin Biser Software Engineer
  • Robert Bloss Game Designer
  • Edward Boning - QA
  • Jacob Boyle Software Engineer
  • David Brumbley Artist
  • Steve Berg - Artist
  • Tu Bui Artist
  • Chris Burks Artist
  • Brian Burrell Artist
  • Jason Burton VFX Artist
  • Giles Cadet - Software Engineer
  • Carolina Camilli - QA
  • Dominic Cangiano - System Administrator
  • Thomas Cannell Animator
  • Marco Capparelli - Contract Administrator
  • Sean Castle - QA
  • Arturo Castro Marketing
  • Daesup Chang Animator
  • Kurihi Chargualaf CODE
  • Christopher Cherubini - Lead Environment Artist
  • Cliff Childs Artist
  • William Cho - Artist
  • Chin Xiang Chong Game Designer
  • Kristin Christopher - Human Resources/Recruitment
  • Paul Christopher - QA
  • Andrew Clayton Game Designer
  • Mitch Cockerham Animator
  • Matt Codd - Artist
  • Joel Conger Software Engineer
  • Aaron Contreras - Narrative
  • Justin Cook Software Engineer
  • Mike Cook Technical Artist
  • Rrahul Dabholkar - Animator
  • Jon Davis - Software Engineer
  • Griffin Dean - Game Designer
  • Eric Deerson - QA
  • Andrew Dickinger - QA
  • Jason De Heras Game Designer
  • Steven DeRose Game Designer
  • Ben Diamand Software Engineer
  • Luciano Di Fede Artist
  • Brian Dionne QA
  • Christopher Dionne - Level Designer
  • Tri Do Artist
  • Kyle Dolan Senior Producer
  • Dennis Duchscher - QA
  • Josh Dunnam Artist
  • Nathan Dunlap Animator
  • Mike Durnhofer Software Engineer
  • Victor Durling Audio
  • Ryan Ehrenberg VFX Artist
  • Eric Elder - QA
  • Joel Emslie Artist
  • Ken Feldman Artist
  • Bruce Ferriz - Senior Animator
  • Glenn Fiedler - Software Engineer
  • Harrison Fong - Artist
  • Jay Frechette Community Manager
  • Amy Fry Artist
  • Kyle Fujita QA
  • Steve Fukuda - Lead Game Designer, Writer, Additional Writer and Additional Voice Director
  • Robert Gaines - Lead Visual Effects Artist
  • Chris Galasso - QA
  • Danny Gardner Artist
  • Jason Garza - QA
  • Maseeh Gharfashad Network Administrator
  • Francesco Gigliotti - Lead Software Engineer
  • Preston Glenn - Game Designer
  • Joel Gompert - Software Engineer
  • Christian Gomez - QA
  • Nicholas Graham - QA
  • Josh Green - QA
  • Chad Grenier - Game Designer
  • Wesley Giffith Artist
  • Mark Grigsby Animator
  • Mark Grimstein QA
  • Rick Grubel Producer Gameplay Footage
  • Frederick Guese - QA
  • Andrew Hackathorn Artist
  • Hanno Hagedorn Artist
  • John Haggerty - Software Engineer
  • Manny Hagopian Writer
  • Ryan Hakik QA
  • Earl Hammon - Lead Software Engineer
  • Jimmie Harlow System Administrator
  • Jordan Harmon Associate Sound Designer
  • Tyler Helton Animator
  • Justin Hendry Game Designer
  • Abbie Heppe Community Manager
  • Rick Hernandez Sound Designer
  • Jason Hill - Artist
  • Peter Hirschmann Game Director
  • Shane Holloway Desktop Support
  • Taylor Holmes Animator
  • Seongmin Hong Software Engineer
  • Lee Horn Monetization
  • Kevin Howes - QA
  • Kevin Hsu Game Designer
  • Gary Huang Artist
  • Chris Hughes QA Manager
  • Roger Hughston Software Engineer
  • Tai Der Hui Software Engineer
  • Mike Hurst Game Designer
  • Cathie Ichige - Executive Assistant
  • Aunri James - QA
  • Jolenna Johnson Executive Assistant
  • Steve Johnson - Sound Designer
  • Mike Kalas Software Engineer
  • Jobye Karmaker Artist
  • Jake Keating - Game Designer
  • Gregory Keefe - QA
  • Brandon Kelch Game Designer
  • Mason Kenton - QA
  • Jaehyup Keum Artist
  • Mark Kevern Designer
  • Alexa Kim Game Designer
  • Kevin Kim VFX
  • Wonjae Kim Artist
  • Erik Kraber Audio Director
  • Bryan Kurtzman - QA
  • Kevin Kusch - QA
  • Kevin Kvalstad Ux/Ui Designer
  • Jeffery Kwon QA
  • Chris Lambert - Software Engineer
  • Jordan Lamarre-Wan Artist
  • Nathan Lamsuga Game Designer
  • Sara Lane QA
  • Paulette Larriva QA
  • Ryan Lastimosa - Artist (specialized in weapons)
  • Nick Laviers Audio Director
  • John Law QA
  • James Lee Outsourcing Manager
  • Justin Lee Ui/Ux Designer
  • Natasha Lee - QA
  • Konstatine Leontyev Artist
  • Filipe Lerma Assistant Producer
  • Xin Liu Software Engineer
  • Doug Lopez - Security Supervisor
  • Moises Lopez - QA
  • Cheng Lor Character Technical Director
  • Andrew Lowry Software Engineer
  • Joe Lubertazzi Software Engineer
  • Liam MacDonald Artist
  • Jeff Magers Game Designer
  • Saitong Man Game Designer
  • Brandon Mancilla - QA
  • Jerad Marantz - Concept Artist
  • Lars Martinsson Artist
  • Steve Marton - Software Engineer
  • Mackey McCandlish - Lead Game Designer
  • Ian McCaid - Artist
  • Jesse McCann - QA
  • Dom McCarthy Producer
  • Jason McCord - Level Designer
  • Drew McCoy - Systems Administrator
  • Brent McLeod - Game Designer
  • Ian McLeod - QA
  • Eric Mecklenburg Software Engineer
  • Josh Medina Producer
  • Johnny Mendoza -QA
  • Josh Mendoza - QA
  • Paul Messerly - Lead Animator
  • Andy Milenovic - QA
  • Logan Miller Controller
  • Kevin Milmoe VFX Artist
  • Trent Minx - QA
  • Steven Mitchell - QA
  • Tragan Mongahan - Artist
  • Henry Montiel - QA
  • Alan Morales - QA
  • TJ Mota - QA
  • Steve Myers - QA
  • David Nam - Animation
  • Trevor Naselow Software Engineer
  • Minoru Navarro QA
  • David Nazario - Sound Designer
  • Kevin Neal Artist
  • Joshua Nelson Dialogue Lead
  • Mitchell Norris IT
  • Kevin Notar Sound Desinger
  • Fabrice Odero Software Engineer
  • Steven Oliviera - QA
  • Brooke Olson Artist
  • Jim Oxford - Artist
  • Mike Padilla Animator
  • James Paick - Artist
  • Roni Papouban IT Manager
  • Corwin Paradinha Artist
  • Jung Park Artist
  • Moy Parra Animator
  • Tyler Parsons Sound Designer
  • David Perera Game Designer
  • Justin Perez Game Designer
  • Mario Perez - Motion Capture Artist
  • Johan Persson Technical Producer
  • Rich Phim Senior Producer
  • Carlos Pineda Game Designer
  • Brandon Pirruccello Graphic Designer
  • Manuel Plank-Jorge - Artist
  • Greg Prior Environment Artist
  • David Rathaus - QA
  • Shifally Rattan Artist
  • Ryan Redetzke Game Designer
  • Rodney Reece Level Designer
  • Khalil Reedy Artist
  • Laure Retif Animator
  • Jean-Francios Rey Concept Artist
  • Rodrigo Ribiero Artist
  • Zied Rieke - Lead Game Designer
  • Jon Rios - QA
  • Carlos Rivera Facilities Coordinator
  • Jean Rochefort Artist
  • Jeremy Rogers Sound Designer
  • Alex Roycewicz Game Designer
  • Mark Ruzicka QA
  • Diana Ryabstev - Office Assistant
  • Tina Sanchez Producer
  • Jesse Sandifer Artist
  • Regie Santiago - Artist
  • Paula Sar
  • Jeff Schantzh - Contract Administrator
  • David Shaver Game Designer
  • Chris Shelton - Artist
  • Marcos Shih Matte Painter
  • Jon Shiring - Software Engineer
  • Kasumi Shishido Asset Producer
  • Robb Shoberg Artist
  • Eric Simard Artist
  • Sean Slayback - Game Designer
  • Geoff Smith Game Designer
  • Richard N. Smith - Artist
  • Bradley Snyder Sound Designer
  • Dusten Sobotta Software Engineer
  • Jiesang Song - Software Engineer
  • Chris Sosnowski - QA
  • Jason Soss QA
  • Adrian Sotelo Software Engineer
  • Hethe Srodawa Artist
  • Davis Standley Game Designer
  • Tyler Stanton - QA
  • Lisa Stone - Administrative Assistant
  • Todd Sue - Artist
  • Chris Sutton Artist
  • Robert Taube Artist
  • Byron Taylor - QA
  • Brandon Tepenazo - QA
  • Jeremy Thurman Artist
  • Paul "Warhawk" Tran Artist
  • Torrance Trotter - QA
  • Nathan Tullis Designer
  • Manasi Vakani Software Engineer
  • Edward Vernon - QA
  • Rayme C. Vinson - Software Engineer
  • Jake Virginia 3D Artist
  • Nick Von Kaenel Sound Designer
  • Lewis Walden Artist
  • Kejun Wang Artist
  • Prog Wang Artist
  • Sarah Wang Artist
  • Bart Waszak Software Engineer
  • Jim Watson Artist
  • Dusty Welch COO
  • Tim Welch CODE
  • Bruno Wernek Artist
  • Declan White Game Designer
  • Robert Wilinski Artist
  • Bobby Wilkinson Software Engineer
  • Chuck Wilson Game Designer
  • Shawn Wilson Animator
  • Garrett Woodford Software Engineer
  • Steven Wong Software Engineer
  • David Wrightman - Head of Development
  • Gabe Yeganyan Artist
  • Caleb Zavala - QA
  • Jose Zavala Artist
  • Jason Zhu Designer

ReferencesEdit

  1. EA Official Website - Star Wars Jedi: Fallen Order™ - A New Star Wars™ Action Adventure Game
  2. Respawn Official Website - Star Wars
  3. Respawn Official Website - A Letter From Vince
  4. IGN- Titanfall 3 and Star Wars Jedi: Fallen Order could be out by Late 2019