
The R-101C (Compact) Carbine, or simply the R-101 Carbine or R-101, is a Pilot anti-personnel fully automatic carbine manufactured by Lastimosa Armory. It appears in Titanfall, Titanfall 2, Titanfall Online, and Titanfall: Assault.
History[]
The R-101C Carbine was manufactured by Lastimosa Armory. It was the replacement for the older G2A4 Battle Rifle in the hands of the IMC,[1] soon becoming the standard rifle used across the Frontier. Eventually, the rifle would breed three similar weapon systems based off the design - the R-201 Assault Rifle[2], the D-101 Longbow-DMR[3] , and the R-97 Compact SMG.
By the time of Operation: Broadsword, the R-101 appears to have been almost completely phased out in favor of the newer R-201, however, it was still utilized by combatants. Sometime between the end of the Frontier War and the Apex Games, Lastimosa Armory developed yet another successor for the R-series of assault rifles, known as the R-301 Carbine.
Design and performance[]
The R-101C Carbine is a fully automatic compact assault rifle built with an extendable frame specifically for Titan pilots. The carbine is depicted to fire 8.19mm rounds with tungsten penetrators in a copper-jacket and a polymer cartridge. The frame is partially collapsible for easier storage while in the confines of a Titan or wallrunning.
Extremely versatile and user-friendly, the R-101C Carbine is the workhorse assault rifle of the Frontier. The weapon is most effective at mid-range, but is still somewhat competitive at close and long ranges, meaning the weapon fits any play style whether aggressive or defensive. Although the weapon has generous usability and adaptability to any combat scenario, it is inferior to Pilot weapons specifically built for close and long range combat. Despite these drawbacks, no Pilot weapon boasts better versatility than the R-101C Carbine, making it the perfect weapon for entry level Pilots and experienced alike.
The weapon is also compatible with a number of attachments and modifications, especially a wide variety of optics. These include the Advanced Optical Gunsight, the Holographic Combat Optical Gunsight and its Ranger counterpart, Holosight, Threat Scope, Suppressor, Extended Magazine and the default Iron Sights.
Field notes[]
- If you're looking for the all-around weapon, this is it. The R-101C Carbine is the most versatile weapon available to Pilots. It has great accuracy and range while its rate of fire is quite fast and deals a solid amount of damage per shot to take down minions and Pilots quickly.
- Being an extremely versatile weapon, you can play aggressive or passive throughout the game. Its range enables you to pick off Pilots from a distance and its fully automatic feature allows you to fire away in those close-quarter battles. When engaging targets at long range, fire the weapon in short bursts to maintain accuracy and deal with recoil.
- With this weapon, you're able to pick off most minions from a distance with quick headshots or a few bullets to the body. The magazine capacity allows you to pick off a group of minions and still have enough ammo left to vanquish a Pilot or two.
- The sights attachments offer different magnifications. If you're looking to sit back and defend on a open map, attach the AOG. At closer ranges attach the HCOG or Holosight. If you find yourself running out of ammo, attach the Extended Magazine to increase your magazine capacity. However adding the Suppressor allows you to be a stealthy ninja and stay hidden from the minimap when firing the weapon, but at a minor reduction in damage and range.
- Since previous updates, the specs of the rifle were brought down on account of it being way overpowered and the fact that no other weapon was such a common sight. The ammo count within each magazine was dropped from 30 bullets to 24 bullets, the accuracy was brought down slightly, and there is more noticeable recoil when firing. This partially backfired, due to it still being very commonly used in all game modes in Titanfall. It's considered to be the most used weapon in the entire game.
Strengths[]
- Highly versatile.
- Large ammunition reserve.
- Ultimate mid-range weapon.
Weaknesses[]
- Outclassed at short range by shotguns and submachine guns.
- Outclassed at long range by other rifles.
- 24 round magazine empties quickly if not used properly.
Titanfall[]
“ | The R-101C is a fully automatic, compact assault weapon commonly used throughout the Frontier.
— In-game description.
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” |
The R-101C Carbine is a Pilot anti-personnel fully-automatic carbine that appears in Titanfall. Is the default primary weapon available to all players, available in the Rifleman loadout by level 1. It is a well-rounded weapon, suitable for almost any situation.
Weapon attachments[]
Image | Name | Description | Unlock |
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Factory issue gunsights are cheap and reliable, but visibility through them can be somewhat limited. | Default Weapon Sight | |
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The Holographic Combat Optical Gunsight has an open sight picture, making it easier to acquire and track targets, particularly in the vertical. The gunsight is fixed at 1.85X magnification, and includes integrated ammunition readouts. | The Expendables (II) Challenge: Kill 25 Grunts | |
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The Holosight’s optics are fixed at a 2.1X zoom factor. The sight picture is designed to induce a tighter visual perception, making it effective both at range and in close quarters. The Holosight is equipped with an integrated ammunition readout. | The Expendables (III) Challenge: Kill 50 Grunts | |
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The AOG, or Advanced Optical Gunsight, is fixed at 2.4X magnification, and includes an integrated "current magazine capacity" readout with a backup numerical display. The AOG is ideal for combat at extended range. | If It Moves... (III) Challenge: Kill 50 Enemies |
Weapon mods[]
Image | Name | Description | Unlock |
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This mod increases the ammo capacity of the weapon, making it so that you don’t have to reload as often. | Machine War (II) Challenge: Kill 25 Spectres | |
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This mod reduces the firing noise and muzzle flash of the weapon, making it ideal for taking your enemies by surprise. | If It Moves... (II) Challenge: Kill 25 Enemies |
Challenges[]
If It Moves...[]
Top Gun[]
Machine War[]
The Expendables[]
This Is My Weapon[]
Off the Dome[]
Titanfall 2[]
“ | Factory issue scoped predecessor of the R-201 rifle.
— In-game description.
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” |
The R-101 Carbine is Pilot anti-personnel fully-automatic carbine that appears in Titanfall 2, added by the Colony Reborn update on March 30, 2017. Although it has a different aesthetic, it is functionally identical to the R-201 Assault Rifle. It's only major difference is that its default Iron Sight has been replaced with an AOG scope. The Quality Assured banner can be unlocked by getting the R-101 to Generations 2.9 (Standard), 3.9 (FIRE) and 4.9 (GOLD). Getting the carbine to level 20 will unlock the Symbiote patch.
Weapon attachments[]
Image | Name | Description | Unlock |
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Stock sights. (Note: The stock sights are not Irondot Sights, it is an AOG Scope) | R-101 Level 1 | |
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Open holographic combat optical gunsight. | R-101 Level 3 | |
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Enhanced zoom scope. | R-101 Level 6 | |
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Makes enemies easy to spot by applying an AR overlay to them. Warning: Disables extra mod slot. | R-101 Level 10 | |
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Attachment that displays lifetime weapon XP count for the weapon. | R-101 Regeneration |
Weapon mods[]
Image | Name | Description | Unlock |
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Increased ammo capacity. | R-101 Level 2 | |
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Shoot while sprinting. | R-101 Level 4 | |
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Faster reload. | R-101 Level 5 | |
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Fast transition into aiming down the sights. | R-101 Level 7 | |
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Faster transition when switching to this weapon. | R-101 Level 8 | |
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Pilot kills increase Tactical availability (Faster cooldown). | R-101 Level 9 |
Weapon camos[]
Progression[]
Image | Camouflage | Unlock |
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N/A | R-101 Level 1 | |
N/A | R-101 Level 10 | |
N/A | R-101 Level 12 | |
N/A | R-101 Level 14 | |
N/A | R-101 Level 16 | |
N/A | R-101 Level 18 | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
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N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration | |
N/A | R-101 Regeneration |
Challenges[]
Image | Camouflage | Unlock |
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N/A | Get 10 assists with R-101 | |
N/A | Get 100 assists with R-101 | |
N/A | Get 500 assists with R-101 | |
N/A | Get 1000 assists with R-101 | |
N/A | Get 2500 assists with R-101 | |
N/A | Earn 2 killing sprees with R-101 | |
N/A | Earn 5 killing sprees with R-101 | |
N/A | Earn 10 killing sprees with R-101 | |
N/A | Earn 25 killing sprees with R-101 | |
N/A | Earn 50 killing sprees with R-101 | |
N/A | Kill 100 Pilots with R-101 | |
N/A | Kill 250 Pilots with R-101 | |
N/A | Kill 500 Pilots with R-101 | |
N/A | Kill 1000 Pilots with R-101 | |
N/A | Kill 2500 Pilots with R-101 | |
N/A | 10 headshot kills with R-101 | |
N/A | 25 headshot kills with R-101 | |
N/A | 50 headshot kills with R-101 | |
N/A | 100 headshot kills with R-101 | |
N/A | 250 headshot kills with R-101 |
Black Market[]
Image | Camouflage | Unlock | Cost |
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N/A | Advocate Gift | ![]() | |
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Advocate gifts[]
Image | Camouflage | Unlock | Cost |
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N/A | Advocate Gift | ![]() | |
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Weapon warpaint[]
Image | Camouflage | Unlock | Cost |
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N/A | Purchase from Store | $4.99 |
Titanfall Online[]
The R-101C Carbine was a Pilot anti-personnel fully-automatic carbine that was set to appear in Titanfall Online before the title was cancelled. Its statistics and attributes would be very similar to that of the original Titanfall.
Titanfall: Assault[]
The R-101C Carbine appeared in Titanfall: Assault.
Gallery[]
Concept art[]
Images[]
Trivia[]
- Originally, it was envisioned by the designers as a completely customizable and modular weapon, before they dialed the modularity back and made it into a simple assault rifle. Elements of this modularity can still be felt in the similar designs of the R-97 Compact SMG, C.A.R SMG, and the Longbow-DMR Sniper.
- The R-101C was originally known as the RSPN-101, short for Respawn, which is a reference to Titanfall's developer Respawn Entertainment. The rear iron sight of the weapon bears the Respawn logo.
- Like many weapons in the game, the R-101 has been nerfed in the fourth update of Titanfall. It is now harder to hit targets at long distances and it's magazines size has been reduced from 30 to 24.
- At the start of the carbine's "deploy" animation, the gun's stock, handguard, and barrel are compacted and close to the gun's receiver until they are extended. It is easier to see this phase in slow-motion, due to the rapid deploy time. A similar animation is employed in Titanfall 2's V-47 Flatline.
References[]
- ↑ Titanfall 2 concept art - G2A5 Battle Rifle (File link)
- ↑ Titanfall 2 weapon description - R-101C Carbine ("Factory issue scoped predecessor of the R201 rifle")
- ↑ Developer comment - Ryan Lastimosa ("The D101 is the model name for the Longbow DMR. It's essentially a version of the R201 modified to fit the role of a marksman's rifle.")