The quad-barrel shotgun operates much like a railgun, firing energy-augmented slugs with the spray pattern of a five-pronged star, providing immense close-range stopping power. This makes the weapon quite useful in the early and late game in contested landing zones or when combatants are forced into a tight space like corridors or buildings.
The Peacekeeper comes auto-equipped with the Precision Choke for the muzzle that, when aiming down the sights, charges the gun and narrows the spread of its shots for more concentrated fire, providing more functionality at mid-range.
Field notes[]
Strengths[]
Huge damage per shot
High-velocity rounds
Excellent for hip-fire
Predictable five-point-star spread
Comes equipped with the Precision Choke hopup
Weaknesses[]
Spread (improved with choke) results in lower damage output at range
Choke requires a charge time and discharges when not aiming down sights
Slow rate of fire
Small magazine size
Apex Legends[]
“
As manufacturing became more commonplace with IMC expansion, the need to guard IMC factories and plants against outlaws increased. However, many ballistic firearms could not be used in these facilities due to the volatile materials involved in industrial production. The IMC turned to Lastimosa Armory for a solution, and the energy-based Peacekeeper was born. Slow and heavy-hitting, the Peacekeeper requires few charges to put down a target at close range.
Hop-Up Attachment that removes the choke time and automatically single-reloads a bullet when a player is sliding. This is now built into the golden shotgun bolt.