The Multi-Target Missile System is a Titan Ordnance that appears in Titanfall and Titanfall 2. The Multi-Target Missile System enables you to engage multiple targets at once. Hold down the Ordnance Ability control and sweep your view over your targets to paint them. Then release to fire the missiles at the painted targets.
This locks on one rocket at a time then fires all locked rockets at a time. This holds a max of 12 missiles at a time, but missiles can be fired individually. This is a good tactic to keep an enemy's shields down while reloading.
Note: You can "paint" several targets in this manner, OR you can keep the crosshairs on the same target to lock several missiles on that target. In this respect, the Multi-Target Missile System is a better version of the Slaved Warheads.
Burn Card[]
Name: Amped Missile System
Description: Replace your next Titan's Ordnance with the Multi-Target Missile System that has more rockets. Quote:
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Titanfall 2[]
“ | Hold to automatically lock on to many targets at once.
— Description
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The MTMS returns in Titanfall 2, though with some changes. At launch, it was only available in the campaign as a part of the Expedition loadout. In the campaign, these missiles can target infantry as well as Titans.
The MTMS was not added to multiplayer until the Monarch's Reign update, which added the Monarch Titan. The missiles are available as a potential Tier 3 upgrade of the Upgrade Core, serving to replace the Rocket Salvo that is otherwise default for Monarch. However, this kit has a multitude of hidden downsides: Rocket Salvo cooldown multiplied is tripled, the delay is multiplied by 2x (Cooldown 6s → 18s, delay 1s → 2s), and the Optimal explosion radius reduced to 0 (from 50% of max explosion radius)
While the tracking can be useful, the lower overall DPS makes this always a poor choice compared to the other two Tier 3 upgrades. It's almost a direct downgrade from non-tracking missles.
Titanfall Online[]
The Multi-Target missile system returns in Titanfall Online as the ordnance option for the Destroyer Titan.
Titan Weapons | |
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Primary Weapons | 40mm Cannon (Tracker) • Arc Cannon • Broadsword • Leadwall • Maul • Plasma Railgun • Predator Cannon • Quad Rocket • Splitter Rifle • T-203 Thermite Launcher • Triple Threat • XOTBR-16 Chaingun • XO16A2 Chaingun |
Ordnance Weapons | Arc Wave • Charge Cannon • Cluster Missile • Firewall • Laser Shot • Multi-Target Missile System • Power Shot • Rocket Salvo • Slaved Warheads • Tracking Rockets |
Core Weapons | Laser Core • Flame Core • Flight Core • Salvo Core • Sword Core • Smart Core |
Monarch Upgrade Core Upgrades | |
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Tier 1 Upgrades | Arc Rounds • Missile Racks • Energy Transfer |
Tier 2 Upgrades | Rearm and Reload • Maelstrom • Energy Field |
Tier 3 Upgrades | Multi-Target Missile System • Superior Chassis • XO-16 Accelerator |