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Live Fire is a first-to-five, pilots-only game mode where each player only has one life.
The primary objective in Live Fire is to simply kill the pilots on the other team, or have more of your own pilots surviving by the end of the round. In addition, the middle of the Map has a single Flag, similar to the ones used in Capture the Flag. This flag is neutral, and can be captured by both teams. If a pilot is holding the flag when time runs out, their team wins.
Live Fire is played on special maps not used in most other modes. Live Fire maps are significantly smaller than normal multiplayer maps, while each "Round" only lasts thirty seconds, leading to short, intense firefights.
In April 2017, the Glitch in the Frontier update added the map Deck, in addition to adding all three Live Fire maps to private match, and the ability to play Live Fire on standard maps. Glitch may also be played in Live Fire.
CTF Live Fire
In April 2017, a variant of Capture the Flag - Nitro CTF - was introduced. This version took place on Live Fire Maps. Unlike normal Live Fire mode, this mode allowed respawning, and returning the flag was done as soon as a pilot touched it. Later in the month, the Live Fire maps were rolled into the rotation for CTF maps.
Game Modes of Titanfall 2
|Standard Modes||Attrition • Pilots vs. Pilots • Bounty Hunt • Amped Hardpoint • Capture the Flag • Coliseum • Live Fire • Last Titan Standing • Skirmish • Titan Brawl • Free for All • Frontier Defense|
|Featured-Only Modes||Aegis LTS • Aegis Titan Brawl • Attack on Titanfall • Free Agents • The Great Bamboozle • High_TTK • Iron LTS • Marked for Death (Marked for Death Nitro) • Nitro CTF • Rocket Arena • Spicy Attrition • Tactikill Attrition • The Otherside • Turbo LTS • Turbo Titan Brawl|