Electric Smoke is a tactical ability unique to Titans, that focuses on preventing Pilots from rodeoing your Titan. When activated, it disperses smoke, which may hide your Titan`s movement from enemies, that quickly becomes electrified, damaging and disorienting non-friendly infantry or nearby Titans. It is highly damaging to pilots and Titan's shields, depleting them very quickly. Certain upgrades to the smoke can allow it the additional functionalty of restoring the Bodyshield of both friendly and allied Titans, allowing it to be even more effective as a getaway tool.
This tactical ability is arguably the most effective active defense against enemy pilots rodeoing your titan. Once launched the cloud is stationary, so your titan has to stand in the cloud until the enemy pilot is dead, however it takes mere seconds to kill an enemy pilot and should be used without hesitation if equipped.
Electric Smoke is deployed as harmless smoke for 2 seconds, then it is electrified for 7 seconds. It deals damage in small intervals, dealing 15 damage to infantry and 200 damage to titans every 0.1 seconds, killing Grunts in 0.7 seconds, Pilots and Spectres in 1.4 seconds, and depleting Titan Shields in 1.2 seconds. This will doom any titan in no more than 6.375 seconds, the time required to doom a full health and shielded Ogre.
Being in electrical smoke prevents missile locks on you, but will not make any flying missiles lose you.
This tactical ability is unlocked at level 12.
This Tactical Ability is especially useful in the Frontier Defense game mode. Not only can it be used to kill spectres that rodeo your Titan, but it is very useful when used in narrow spaces to kill titans, and can be used right at the Harvester to kill the hoards of minions that gather at the Harvester if not protected. The other important fact about the smoke is that the AI does not target players in the smoke. This means that you can hide yourself and your allies in the smoke and even continue shooting, while all Auto-Titans and minions will ignore you for the duration of the smoke cloud.
- Perfect for area denial or Dooming Titans
- Fatal against minions and pilots caught in the smoke
- Professional Pilots will disembark immediately as soon as they see the smoke appear
- Short duration may require Amped Electric Smoke for better results
In Titanfall 2, the E-Smoke is now a standard piece of equipment available on all Titan loadouts in multiplayer. It is activated after hitting 30% Core Meter. The Brute loadout is the only Titan loadout to not have any sort of Smoke capability, and the Expedition features it in the same slot as other tacticals, such as VTOL Hover.
The Counter Ready Titan kit will provide the player's Titan with a free electric smoke upon spawn, however, in addition to the one earned through combat. The Monarch Aegis Upgrades Energized Smoke and Energized Smoke Level 2 allow the smoke to heal the player's Titan and allied Titans, respectively.
- Electric Smoke will disrupt the Lock-on capabilities of Archer Heavy Rockets.
- The Maelstrom upgrade for Monarch's Upgrade Core will massively increase the damage of the E-Smoke. This, combined with Monarch's rapid acquisition of Electric Smoke from her repeated usage of Core Abilities, means that utilising Electric Smoke as a genuine smokescreen is a genuine potential tactic for retreating Monarchs.
- Crouch while popping smoke. This makes it difficult for a rodeoing pilot to jump off in time.
Titanfall Tactical Abilities
|Pilot Tactical Abilities||Cloak • Stim • Active Radar Pulse|
|Titan Tactical Abilities||Vortex Shield • Electric Smoke • Particle Wall|