The D-101 Longbow-DMR (Designated Marksman Rifle) Sniper Rifle (also referred to simply as the Longbow or the DMR) is a Pilot anti-personnel semi-automatic sniper rifle manufactured by Lastimosa Armory that appears in Titanfall, Titanfall 2 and Apex Legends. The DMR is a variant of the R-201 Assault Rifle, modified into a marksman rifle role.
The Longbow-DMR, boasting high damage per shot consistent to all ranges, is an ideal long range marksman rifle. Taking two shots to kill a Pilot, or one if it's a headshot (if the suppressor is used, it will take three body shots, and two headshots)
Being a marksman rifle/sniper with the default 6x zoom, this weapon is at home on large, open maps with high vantage points and long sight lines. Finding a good vantage point to take advantage of this weapons strengths is key to success. Staying in position however, is not recommended as enemy Pilots will often close the gap on your location, and will likely engage you in combat situations you are ill equipped to counter. As such, the Cloak ability is highly recommended, as when your location is eventually compromised, you can Cloak and retreat to a safer position to resume providing sniper fire. If you prefer to engage enemies on the ground or in mid range combat, using the alternative sights such as the AOG sight or the 4.5x zoom is recommended, turning this weapon in to a high powered battle rifle of sorts. It is ill advised to use the suppressor for this weapon, as its damage is decreased considerably, taking an extra bullet to kill an enemy Pilot. Though your gun shots won't show on the radar, the semi automatic nature of the weapon and its slow rate of fire (compared to the other pilot weapons) means that your time to kill will be extremely compromised.
After you get a few shots out, it is recommended to Cloak and relocate. If you don't have a silencer, they will likely come chasing you, so if you relocate and they look for you, you can get a free kill.
- Don't have to lead your shots at a distance
- Easily pick off Pilots that are on top of buildings
- One shot headshot, two shot bodyshot
- Difficult to kill Pilots that are wall running and jumping around the map
- Close-range fights with this weapon are ineffective; you need to rely on your sidearm, preferably a RE-45 or a P2011
Description: Replace Primary Weapon with a sonar scope Longbow-DMR Sniper Quote:
|6x Zoom Scope||This scope provides fixed, long-range magnification for engaging very distant targets. However, your situational awareness may be compromised while it is in use, due to the high magnification.||Default Weapon Sight|
|AOG||The AOG, or Advanced Optical Gunsight, is fixed at 2.4X magnification, and includes an integrated “current magazine capacity” readout with a backup numerical display. The AOG is ideal for combat at extended range.||The Expendables (I) Challenge: Kill 5 Grunts|
|4.5x Zoom Scope||This scope provides fixed, mid-range magnification for highly fluid combat situations. It provides a balance of precision and ranged situational awareness.||If It Moves… (II) Challenge: Kill 25 Enemies|
|Extended Magazine||This mod increases the ammo capacity of the weapon, making it so that you don’t have to reload as often.||Machine War (I) Challenge: Kill 5 Spectres|
|Suppressor||This mod reduces the firing noise and muzzle flash of the weapon, making it ideal for taking your enemies by surprise.||If It Moves… (I) Challenge: Kill 10 Enemies|
|Stabilizer||This mod reduces the amount of instability in the view when looking through the scope, making it easier to keep the crosshairs steady on a target.||Top Gun (I) Challenge: Kill 5 Pilots|
If It Moves...
|Kill 10 Enemies||500 XP, Suppressor Mod|
|Kill 25 Enemies||1,000 XP, 4.5X Zoom Scope Attachment, Amped DMR Burn Card|
|Kill 50 Enemies||2,500 XP, Amped DMR Burn Card|
|Kill 100 Enemies||5,000 XP, Amped DMR Burn Card|
|Kill 150 Enemies||10,000 XP, Amped DMR Burn Card|
|Kill 5 Pilots||500 XP, Stabilizer Mod|
|Kill 15 Pilots||1,000 XP, Amped DMR Burn Card|
|Kill 25 Pilots||2,500 XP, Amped DMR Burn Card|
|Kill 35 Pilots||5,000 XP, Amped DMR Burn Card|
|Kill 50 Pilots||10,000 XP, Amped DMR Burn Card|
|Kill 5 Spectres||500 XP, Extended Magazine Mod|
|Kill 15 Spectres||1,000 XP, Extended Magazine Mod, Amped DMR Burn Card|
|Kill 25 Spectres||2,500 XP, Amped DMR Burn Card|
|Kill 35 Spectres||5,000 XP, Amped DMR Burn Card|
|Kill 50 Spectres||10,000 XP, Amped DMR Burn Card|
|Kill 5 Grunts||500 XP, AOG Attachment|
|Kill 15 Grunts||1,000 XP, Amped DMR Burn Card|
|Kill 50 Grunts||2,500 XP, Amped DMR Burn Card|
|Kill 100 Grunts||5,000 XP, Amped DMR Burn Card|
|Kill 150 Grunts||10,000 XP, Amped DMR Burn Card|
This Is My Weapon
|Use Weapon for .5 Hour||500 XP|
|Use Weapon for 1 Hour||1,000 XP, Amped DMR Burn Card|
|Use Weapon for 1.5 Hours||2,500 XP, Amped DMR Burn Card|
|Use Weapon for 2 Hours||5,000 XP, Amped DMR Burn Card|
|Use Weapon for 3 Hours||10,000 XP, Amped DMR Burn Card|
Off the Dome
|Get 5 Headshots||500 XP|
|Get 15 Headshots||1,000 XP, Amped DMR Burn Card|
|Get 30 Headshots||2,500 XP, Amped DMR Burn Card|
|Get 50 Headshots||5,000 XP, Amped DMR Burn Card|
|Get 75 Headshots||10,000 XP, Amped DMR Burn Card|
The Longbow, now simply the DMR, reappears in Titanfall 2 as a sniper-class weapon with a reduced magazine capacity of six. Presumably, this was to further separate its role from that of the G2A5 rifle, and prevent players from seeing it as a comparable battle rifle.
- If enemies on maps such as Angel City, with many rooftops, are camping with G2A5 Battle Rifles or X-55 Devotions, consider switching to the Longbow. Its hitscan nature means enemies cannot dodge the shot (as with the Kraber or Double Take's projectile bullets), and a direct headshot will insta-kill a Pilot.
|Increased ammo capacity.|
|Fast transition into aiming down the sights.|
|Faster transition when switching to this weapon.|
|Pilot kills increase Tactical availability (Faster cooldown).|
|Press [BUTTON] to toggle between two magnification levels.|
|Makes enemies easy to spot by applying an AR overlay to them. Warning: Disables extra mod slot.|
|Attachment that displays lifetime weapon XP count for the weapon.|
The Longbow DMR returns once more as a weapon in the Apex Games, remaining relevant even after the end of the Frontier War. The Longbow is a sniper rifle that once again boasts long-range accuracy and single-shot stopping power in exchange for a small magazine and limited close-range performance. It can be modified in the field with attachments for a sniper scope, a sniper extended magazine and a sniper stock for improved handling. It was one of the only weapons that could attach the Skullpiercer Rifling hop-up, which boosted the weapon's headshot damage (at launch, the only other weapon that could equip the Skullpiercer was the B3 Wingman). However, unlike the predecessors, the hitscan feature of this gun has been removed and targets require more tracking.
|increases amount of rounds that can be held per mag|
|improves ADS view, allows far range view|
|Reduces aim sway and decreases time between swapping weapons|
|Extended Heavy Mag||extends the mag size|
|changed the headshot multiplier from 2x to 2.5x|
- Like the R-97 Compact SMG and the C.A.R. SMG, the Longbow-DMR is made from the same platform as the R-101C Carbine.
- The G2A4 Battle Rifle fires exactly twice as fast as the Longbow-DMR, and that's without a match trigger.
- Ryan Lastimosa's comment on Reddit - "The D101 is the model name for the Longbow DMR. It's essentially a version of the R201 modified to fit the role of a marksman's rifle."