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Battery boost

A Battery is a piece of equipment employed by Titans in Titanfall 2, utilised in the wake of the Battle of Demeter. While the Atlas, Ogre, Stryder and Destroyer all had in-build shield emitters, the derivatives of the original three chassis (Such as Ion and Scorch) do not have their own recharging energy shield. Consequently, the only way for them to gain a single-use shield is through the usage of a Battery, inserted into specialised ports in the cockpit or exterior of a Titan.

The reasoning for this change, from a production perspective, is that the increasing specialisation and mass-production of Titans in the Post-Demeter era mean that steps must be taken to ensure Titans are cost-effective to build. However, this change also introduces a weakness; pulling a Battery from a Titan's system will damage the Titan slightly (Preusmably due to pulling a power source without proper maintenance equipment), and will leave a direct port through which a Frag Grenade can be inserted, for extensive internal damage.

Gameplay[]

Campaign[]

In the Titanfall 2 Campaign, Batteries are a way of restoring health to BT-7274. They can be dropped by destroyed enemy Titans and Reapers, or found on the map in specialised crates. These Batteries can be collected manually, be exiting the Titan and rodeoing/ picking up a battery as in multiplayer, but can also be picked up by simply walking over them as BT.

The majority of the first mission, BT-7274, involves Jack Cooper collecting two Batteries to restore power to BT-7274, after his near-destruction by the Apex Predators. The batteries can be found in the ruined remains of the MCS James MacAllan, and are inserted into a specialized battery port under BT's left arm.

Multiplayer[]

Batteries are obtained by performing a successful rodeo on a Titan: Jumping onto an enemy titan, the pilot will remove the Battery from the top-back of the Titan, holding onto it until it is either inserted into a new titan, or the pilot is killed (in which the battery will be dropped). If the battery is pulled from a titan in a doomed state, the titan will explode.

This does not happen, however, if you have a Battery. Instead, the pilot arms a grenade and chucks it in the hole where the Battery once was, damaging the Titan.

In the case of the Monarch, a Battery can be acquired when her chassis is equipped with the Energy Thief kit, allowing the player to steal one upon performing the kit's exclusive Termination on a doomed Titan. The Survival of the Fittest kit also allows Batteries to restore Monarch from Doomed State.

Batteries are the only way to restore health to a Titan. To insert a Battery, simply climb onto a friendly Titan (excluding your own, you must embark) and the pilot will insert it in the battery port at the back of Titan's "head". This will not only replenish a portion of the Titan's health (1250 health), it will also provide the Titan with an overshield (also 1250 health). It will also give some points to the player's Titan meter, allowing a titan to be called down. Due to this, the Boost Battery Back-Up allows a player to instantly gain an overshield almost as soon as a Titan is called. However, this shield does not regenerate and is in the end no more than an extra layer of health.

However, a standard battery can't bring a titan out of the doomed state. If inserted into a titan, the battery will only give the titan an overshield.

Frontier Defense[]

Batteries are be employed in Frontier Defense, both offensively and defensively. Aside from the regular variant that can be ripped out of an enemy Titan via Rodeo (or Monarch Termination), two additional variants; the Amped Battery and Core Overload Grenade can be employed.

- The Amped Battery is an orange-colored battery that can be bought from the armory for 400 credits. They perform closer to Batteries in the campaign: They restore a large portion of health (2500 health), grant shields, and can even restore a Titan from Doomed State.

- The Core Overload Grenade (also known as a Nuke Battery) is a red-colored battery that can be bought from the armory for 500 credits. It's a specialized variant of the Battery that is used offensively: a maneuver known as a Nuke Rodeo. When a pilot inserts the core overload grenade into an enemy titan, the grenade overloads the Titan's Core, causing to instantly explode (in a similar manner to a Nuke Eject).

Tips[]

  • A player should always exercise caution when carrying a Battery. All Batteries, whether carried or not, are indicated by white cylinders on green, diamond backgrounds, which disappear once a battery is inserted. It should also be noted that the Battery leaves a green trail behind when you move. When killed, the Battery will drop to the ground and can be picked up again. It cannot be destroyed.
  • If a player steals a Battery, they will be marked as if by Map Hack, Pulse Blade, or Sonar Lock.

Trivia[]

  • It is implied that the Bodyshields the Legends use are in fact the same shield technology used on Titans, but repurposed for infantry use, thus suggesting that the Shield Batteries (and Cells) in the Apex Games are derived from these very Titan Batteries. This also means that self-regenerating shields still have yet to return in the wake of Demeter, even after the war.