Attrition is a game mode that appears in Titanfall and Titanfall 2. It serves as a team deathmatch-style gametype, with the goal being to obtain more kills than the enemy team. Points are awarded by killing both AI-controlled opponents (Grunts and Spectres, Stalkers and Reapers appear later in Titanfall 2) and pilots, where killing the latter rewards more points for the team. The first team to get 300 Attrition points (650 in Titanfall 2) wins the match. Like other gametypes, the match ends with an epilogue, limiting every player to one life where the winning team is tasked with eliminating any enemies retreating to a dropship.
Attrition Point Values
- Grunts - 1 point
- Spectres/Stalkers - 1 point
- Reapers - 3 points
- Pilots - 5 points
- Titans - 5 points (10 points Titanfall 2)
- Pilot and a Titan - 10 points (15 points Titanfall 2)
Tactikill Attrition is a variant of Attrition with a unique twist; upon killing an enemy Pilot, the player will have their tactical abilities restored.
- Prior to Tricks and Treats, Titanfall 2's version of Attrition had a time limit of ten minutes and a score limit of 500 points. This was changed in the aforementioned update to make games last longer.
Titanfall Game Modes
|Attrition • Capture the Flag • Frontier Defense • Hardpoint Domination • Last Titan Standing (Wingman LTS) • Pilot Hunter • Pilot Skirmish • Marked for Death • Deadly Ground|
Game Modes of Titanfall 2
|Standard Modes||Attrition • Pilots vs. Pilots • Bounty Hunt • Amped Hardpoint • Capture the Flag • Coliseum • Live Fire • Last Titan Standing • Skirmish • Titan Brawl • Free for All • Frontier Defense|
|Featured-Only Modes||Aegis LTS • Aegis Titan Brawl • Attack on Titanfall • Free Agents • The Great Bamboozle • High_TTK • Iron LTS • Marked for Death (Marked for Death Nitro) • Nitro CTF • Rocket Arena • Spicy Attrition • Tactikill Attrition • The Otherside • Turbo LTS • Turbo Titan Brawl|