Titanfall Wiki
Titanfall Wiki

Titanfall 2

Twin Barrel SMG.
— Description

The Alternator (also referred to as the SP-14 Hatchet in concept art) is a Pilot anti-personnel twin-barrel submachine gun manufactured by Emslie Tactical. It makes its debut in Titanfall 2[1].


Unlike the other weapons in Titanfall 2 (excluding the Flatline), this submachine gun has side-to-side recoil instead of vertical recoil commonly seen with other weapons. The "Hatchet" earned its nickname from its shape, high rate of fire and brutally "chopping" up its targets in close quarters engagements with its 10mm round. Its firing range is effective at 200 metres with a muzzle velocity of 800 m/s and a muzzle energy of 510j in 9.78 m/s^2 standard gravity.

Tried and true, the recoil dampening system is ideal for firing while in movement, which is an ideal selection for Shinobi-Class Pilots. Its high speed, lightweight, compact design allows for Pilots to operate melee weapons while accurately delivering a hail of gunfire downrange. Skilled pilots are known to eliminate whole squads of Drop Pod infantry in seconds armed with an SP-14 Hatchet and a Machete.

The SP-14 features a collapsible stock, snub foregrip, and is compatible with Extended Magazines, a Holosight, Threat Scopes, Underbarrel Flashlights and HCOG Sights.

A useful tip from experienced players is to fire in short, controlled bursts called "tapfire". This can negate almost all of this weapon's recoil.

Image Name Description Unlock
Extra Ammo
Increased ammo capacity. (From 20 to 25).
Alternator Level 2
Shoot while sprinting.
Alternator Level 4
Faster reload.
Alternator Level 5
Gun Ready
Fast transition into aiming down the sights.
Alternator Level 7
Quick Swap
Faster transition when switching to this weapon.
Alternator Level 8
Pilot kills increase Tactical availability (Faster cooldown).
Alternator Level 9

Weapon Attachments

Image Name Description Unlock
Factory Issue
Stock sights.
Alternator Level 1
Open holographic combat optical gunsight.
Alternator Level 3
HCOG Ranger
Enhanced zoom scope.
Alternator Level 6
Threat Scope
Makes enemies easy to spot by applying an AR overlay to them. Warning: Disables extra mod slot.
Alternator Level 10
Pro Screen
Attachment that displays lifetime weapon XP count for the weapon.
Alternator Regeneration

Apex Legends

The Alternator returns in Apex Legends, as a heavier-hitting SMG that consumes light rounds. It bears many characteristics from its previous iteration, like being an SMG with more accurate hipfire, and being the hardest-hitting of the SMGs (which is further emphasized when targets have shields). It is a Care Package weapon along with the Spitfire LMG, Kraber-AP Sniper, and Scout. This means, like other weapons in CP, that the weapon and its special ammo type cannot be found on the ground, and once all 245 rounds are used up, the player must discard the weapon.


As of Emergence, the Alternator comes fully kitted and maxxed out with all of these attachments.

Image Name Description
AL Flash Suppresor HUD.png
Barrel Stabilizer
decreases recoil and hides flash
AL Extended Light Mag HUD.png
Extended Light Mag
Increases amounts of rounds held per mag
AL 1x Digital Threat.png
Digital Threat
allows better focus on target while ADS
AL Standard Stock HUD.png
Standard stock
shortens weapon switch transition length and reduces aim sway
AL Disruptor Rounds.png
Disruptor Rounds
adds a 1.4x damage multiplier to all bullets that hit shielded legends


  • Originally, the Alternator was known as the Hatchet, due to its resemblance to said tool. The concept art for the Alternator depicts a weapon that functions completely differently from the weapon present in Titanfall 2 today, with faster fire rate than the R-97 Compact SMG.
  • The barrels actually push forwards while the Alternator is firing, implying that it may actually use a blow-forward mechanism.